Athlete Intel - Youth Sports Analytics

The CARFAX of Youth Athletes

Verified performance data that college coaches actually trust

500K+

High School Baseball Players

$500M+

Total Addressable Market

$10-50M

Exit Potential

Request Investment Deck

The Opportunity

A broken market waiting to be disrupted

❌ The Problem

For Parents & Players:

  • No idea if their kid is good enough for D1, D3, or anywhere in between
  • Existing recruiting services charge $1,000-2,000+ with unclear ROI
  • Generic platforms spray profiles to 500+ coaches indiscriminately
  • No way to verify claimed statistics or achievements

For College Coaches:

  • Drowning in unverified, inconsistent recruiting materials
  • Every player profile uses different formats
  • Stats are often inflated or unverifiable
  • 80% of profiles aren't realistic fits for their program

✅ Our Solution

Phase 1: Free Mobile App

"AtBat Tracker" - Parents track every at-bat in real-time, building verified performance data

Phase 2: Premium Recruiting Profiles

"Recruiting Reality Check" - $299-499 personalized packages with verified stats and realistic target schools

Phase 3: Two-Sided Marketplace

Platform connecting verified players with actively recruiting coaches - Subscriptions from both sides create sustainable revenue

The Core Insight: The problem isn't lack of platforms - it's lack of verified, standardized, trustworthy data. We become the authentication layer the industry needs.

Why We'll Win

🔒 Verified Data Moat

Timestamped, geolocation-tagged performance data that multiple sources can confirm. Historical data becomes increasingly valuable and impossible to replicate.

🔄 Network Effects

More players = more coach attention. More coaches = higher player value. Once we hit critical mass in a region, competitors can't catch up.

🎯 Realistic Matching

AI-powered predictions based on "this profile → this college outcome" data. We help players find realistic fits, not false hope.

💰 Price Disruption

50-75% less expensive than NCSA while delivering better targeting. We serve the 90% of players that elite platforms ignore.

Market Snapshot

Target Market

200K

"Serious" players - D2/D3/JUCO prospects who need help with recruiting and will pay $300-1,000 for solutions

Year 3 Target

10K Users

Just 5% market penetration of serious segment generates $5M in annual revenue

Exit Comps

3-5x

Youth sports tech acquiring at 3-5x revenue. NCSA, Hudl, Stack Sports actively consolidating.

Three Paths Forward

Flexible business model that works at any scale

Path A: Hobby Project

$0-50K/year

  • Free app with premium features
  • 5-10 hours/week time commitment
  • Bootstrap with minimal investment
  • Exit: Sell as asset for $25-100K

Path C: Venture Scale

$5-20M+/year

  • Two-sided marketplace platform
  • Raise $500K-5M institutional capital
  • Multi-sport expansion strategy
  • Exit: $20-50M strategic acquisition

Current Status

Stage

Pre-launch validation phase

Next 30 Days

Customer discovery interviews, competitive analysis, MVP scoping

Seeking

Co-founders, advisors, or seed investment to accelerate

Let's Build This Together

Interested in learning more, advising, or investing?

Get In Touch